Pages

A* Pathfinding

This is my implementation of the A* Pathfinding Algorithm in C++.

It takes input from A*.txt.  This file can be modified very easily.  Just change the number of rows and columns then add the rows and columns as required.  A more complicated version as an example is provided.

The code can be downloaded as an attachment below.   I own the copyright to this source code.  You may only use it privately, for education, or in other free or open source projects if I Stephen Tierney am attributed as the original author.

Connect 4 - Console Version

This is the updated version of a "Connect 4" game I made previously.

The .zip comes with the source code so you can compile it on your system if you don't have OS X. Both intel and PPC/Universal binaries have been included.

Update 21/4/09

Changes:

  • Colour scheme
  • Header Navigation bar
  • Taxonomy
  • Installed WYSIWYG API
  • Installed tinymce

First post

Testing. 1,2.

Syndicate content